Cyberpunk 2077

From Yaser Games
Revision as of 17:03, 12 January 2022 by Yaser (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Main: Main Page

Body[edit]

Atheltics[edit]

  • 1/1 Regeneration, regain life during combat
  • 3/3 Invincible, +30% HP

Reflexes[edit]

Assault[edit]

  • lvl 7, 1/1 Executioner, +25% damage with riles to enemies with more than 50% health
  • lvl 7, 1/1 Bullseye, +10% damage with riles while aiming
  • lvl 11, 2/2 Nerves of Steel, +40% damage to headshot with sniper rifles

Technical Ability[edit]

Crafting[edit]

  • lvl 9, 2/2 Sapper, +20% damage with grenades
  • lvl 16, 1/1 Waste not Want not, disassembling keeps attached mods


Engineering[edit]

  • 3/3 Blast Shield, -30% explosive damage received
  • lvl 7, 1/1 Shrapnel, +20 damage with all grenades
  • lvl 9, 2/2 Up to 11, Tech weapons charge to 100% capacity
  • lvl 9, 2/2 Bladerunner, +40% damage to robots
  • lvl 12, 3/3 Tesla, +50% increased multiplier for Tech weapons
  • lvl 14, 1/1 Ubercharge, +50% damage with fully charged tech weapons (basically only shotguns)
  • lvl 14, 1/1 Gun Whisperer, Fully charged Tech weapons do not shoot automatically
  • lvl 20, 1/1 Superconductor, Tech weapons ignore armor
  • lvl 20, 1/1 Jackpot, Grenades can deal crits
  • lvl 20, 1/1 Revamp, +25% damage from Tech weapons, +10% charge damage


Intelligence[edit]

???[edit]

Cool[edit]

Stealth[edit]

  • 1/1 Silent and Deadly, +25% with silent weapons while sneaking
  • 1/1 Crouching Tiger, +20% improved movement while sneaking
  • 1/1 Hidden Dragon, Aerial takedowns
  • lvl 7, 1/1 Assassin, +15% damage to humans
  • lvl 9, 1/1 Snper, +30% headshot from outside combat
  • lvl 11, 1/1 Stunning Blows, Stagger and grab
  • lvl 11, 1/1 Clean Work, Pick up after takedown
  • lvl 12, 2/2 Ghost, Detection timer increased by 40%


Cold Blood[edit]

  • 3/3 Cold Blood, 3 stacks
  • lvl 7 2/2 Critical Condition, cold blood duration increased to 20 sec
  • lvl 9, 2/2 Defensive Clotting, 10% Armor per cold blood
  • lvl 9, 2/2 Rapid Bloodflow, +100% regen per stack
  • lvl 11, 1/1 Froze Precision, +50% headshot damge
  • lvl 14, 1/1 Cold and Calculating, crits can give cold blood